Texture Quality settings

Using in-game settings:

Default
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Anisotropic 2x
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Anisotropic 4x
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Anisotropic 8x
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Anisotropic 16x

Using ATI Catalyst settings:

Anisotropic 2x
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Anisotropic 4x
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Anisotropic 8x
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Anisotropic 8x (mip-map HQ)
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Anisotropic 16x
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Anisotropic 16x (mip-map HQ)

Anti-Aliasing settings

2xAA box
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2xAA box adaptive
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2xAA narrow-tent
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2xAA wide-tent

4xAA box
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4xAA box adaptive
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4xAA narrow-tent
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4xAA wide-tent
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4xAA edge-detect
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4xAA edge-detect adaptive

8xAA box
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8xAA box adaptive
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8xAA narrow-tent
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8xAA wide-tent
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8xAA edge-detect
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8xAA edge-detect adaptive


In-game graphics settings
Custom Width 1280
Custom Height 720
Video mode Custom
Color Depth 32-bit
Fullscreen No
Texture Detail High
Texture Quality 32-bit
Texture Filter Trilinear
Compress Textures Yes